Every project here represents a real skill โ motion, collision detection, loops, functions, variables. These are the kinds of things you will build in Arcade Live sessions and GCSE tutoring.
โ๏ธ These are example projects showing what learners typically build. Real student work added with permission.
Catch the Star
Arcade Live ยท Age 11
A falling-star catch game built in Week 3 of Arcade Live. Uses motion, collision detection, and a scoring variable.
ScratchUnit 1Motion & Events
CS Quiz Game
GCSE Revision ยท Year 10
A five-question Computer Science quiz with score tracking and grade feedback. Built during a GCSE tutoring session.
PythonListsLoopsFunctions
Number Guesser
GCSE Project ยท Year 10
The classic beginner project, done properly โ random number generation, attempt counting, and directional hints.
PythonWhile loopsRandomInput/Output
Maze Runner
Arcade Live ยท Age 13
Navigate through a maze using keyboard controls. Built in Arcade Live over two sessions โ collision detection and respawn logic included.
ScratchCollision detectionKeyboard events
Grade Calculator
GCSE Project ยท Year 11
Calculates GCSE Computer Science grades from paper scores, shows UMS percentage, and tells you exactly how many marks away the next grade is.
PythonFunctionsConditionalsF-strings
Space Defender
Arcade Live ยท Age 12
A full arcade-style space shooter with enemy sprites, laser clones, lives, and scoring. Eight weeks of Arcade Live culminating project.
ScratchClonesVariablesGame design
Want to build projects like these?
Arcade Live sessions run weekly โ small groups of 3 maximum, structured projects, and a tutor who actually teaches. Your first session is a taster.